Which Classes to Take?
There are three classes described here:
- Computer Programming Sampler
- Programming a Text Adventure Game with Python
- Electronic Music Programming with Sonic Pi and Ruby
Students can take any combination of the three classes, and there will be very little overlap. Computer Programming Sampler is essentially the class from last year. Students from last year could repeat the class, and would probably learn some new things.
Computer Programming Sampler
See a detailed log from this class in 2019.
Programming a Text Adventure Game with Python
The Python programming language is used for data analysis, computer vision, creating games and websites, and much more. We will use Python to create a text adventure game, learning about:
- Communicating with the user (
- Taking action depending on conditions (
- Looping (
- Making events happen randomly in games (
- Storing data in various ways (
Electronic Music Programming with Sonic Pi and Ruby
Sonic Pi is an application for making electronic music using the Ruby programming language. Some experience reading and playing music would be helpful, but is not required. The main purpose of the class is to develop programming skills, but the bonus will be some cool music and sounds. Take a look at the examples on the Sonic Pi website. Check out Tron Bikes!
- The basics of the Ruby programming language: loops, conditions, functions, variables
- How sounds and pitches are produced, and how we hear them
- Making sounds with a variety of Sonic Pi’s synthesizers and samples
- Effects like reverberation, slicing, and panning